How to cite this paper
Hartelina, H., Batu, R & Hidayanti, A. (2021). What can hedonic motivation do on decisions to use online learning services?.International Journal of Data and Network Science, 5(2), 121-126.
Refrences
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Alalwan, A. A., Dwivedi, Y. K., Rana, N. P., Lal, B., & Williams, M. D. (2015). Consumer adoption of Internet banking in Jordan: Examining the role of hedonic motivation, habit, self-efficacy and trust. Journal of Financial Services Market-ing, 20(2), 145-157.
Alawamleh, M., Al-Twait, L. M., & Al-Saht, G. R. (2020). The effect of online learning on communication between in-structors and students during Covid-19 pandemic. Asian Education and Development Studies.
Al-Azawei, A., & Alowayr, A. (2020). Predicting the intention to use and hedonic motivation for mobile learning: A com-parative study in two Middle Eastern countries. Technology in Society, 62, 101325.
Aziz, A. (2019). Applying Theory of Planned Behavior to Understand Pro-Environmental Intention and Behavior of Stu-dents. Arthatama, 3(1), 1-15.
Baabdullah, A. M. (2018). Consumer adoption of Mobile Social Network Games (M-SNGs) in Saudi Arabia: The role of social influence, hedonic motivation and trust. Technology in Society, 53, 91-102.
Babin, B. J., Darden, W. R., & Griffin, M. (1994). Work and/or fun: measuring hedonic and utilitarian shopping val-ue. Journal of consumer research, 20(4), 644-656.
Bates, A. W., & Bates, T. (2005). Technology, e-learning and distance education. Psychology Press.
Budiman, H. (2017). Peran teknologi informasi dan komunikasi dalam pendidikan. Al-Tadzkiyyah: Jurnal Pendidikan Is-lam, 8(1), 31-43.
Duta, N., Panisoara, G., & Panisoara, I. O. (2015). The Effective Communication in Teaching. Diagnostic study regarding the academic learning motivation to students. Procedia-Social and Behavioral Sciences, 186, 1007-1012.
Evita, N., & Farochi, C. (2017). Pengaruh Citra Merek Terhadap Keputusan Pembelian (Studi Kasus Pada Bakso Boedjan-gan Cabang Burangrang Bandung Tahun 2017). eProceedings of Applied Science, 3(2).
Fuentes, C., Bäckström, K., & Svingstedt, A. (2017). Smartphones and the reconfiguration of retailscapes: Stores, shop-ping, and digitalization. Journal of Retailing and Consumer Services, 39, 270-278.
Ghufron, G. (2018, September). Revolusi Industri 4.0: Tantangan, Peluang, Dan Solusi Bagi Dunia Pendidikan. In Seminar Nasional dan Diskusi Panel Multidisiplin Hasil Penelitian dan Pengabdian Kepada Masyarakat 2018 (Vol. 1, No. 1).
Hagberg, J., Sundström, M., & Nicklas, E. Z. (2016). The digitalization of retailing: an exploratory frame-work. International Journal of Retail & Distribution Management, 44(7), 694-712.
Holbrook, M. B., & Hirschman, E. C. (1982). The experiential aspects of consumption: Consumer fantasies, feelings, and fun. Journal of consumer research, 9(2), 132-140.
Isaac, O., Aldholay, A., Abdullah, Z., & Ramayah, T. (2019). Online learning usage within Yemeni higher education: The role of compatibility and task-technology fit as mediating variables in the IS success model. Computers & Educa-tion, 136, 113-129.
Kim, M. J., & Hall, C. M. (2019). A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors. International Journal of Information Management, 46, 236-249.
Lowry, P. B., Gaskin, J., Twyman, N., Hammer, B., & Roberts, T. (2012). Taking ‘fun and games’ seriously: Proposing the hedonic-motivation system adoption model (HMSAM). Journal of the Association for Information Systems, 14(11), 617-671.
Oluwajana, D., Idowu, A., Nat, M., Vanduhe, V., & Fadiya, S. (2019). The Adoption of Students’ Hedonic Motivation Sys-tem Model to Gamified Learning Environment. Journal of theoretical and applied electronic commerce re-search, 14(3), 0-0.
Parment, A., Kotler, P., & Armstrong, G. (2016). Principles of marketing: Scandinavian edition. Pearson Education Lim-ited.
Putri, N. K. R. D., & Suardikha, I. M. S. (2019). Penerapan Model UTAUT 2 Untuk Menjelaskan Niat Dan Perilaku Penggunaan E-Money di Kota Denpasar. E-Jurnal Akuntansi, 30(2), 540-555.
Salimon, M. G., Yusoff, R. Z. B., & Mokhtar, S. S. M. (2017). The mediating role of hedonic motivation on the relation-ship between adoption of e-banking and its determinants. International Journal of Bank Marketing, 35(4), 558-582.
Sangadji, E. M. (2013). Perilaku Konsumen: Pendekatan Praktis. Yogyakarta: Andi Yogyakarta.
Sari, E. R. (2012). Online learning community: A case study of teacher professional development in Indone-sia. Intercultural Education, 23(1), 63-72.
Sharif, A., & Raza, S. A. (2017). The influence of hedonic motivation, self-efficacy, trust and habit on adoption of internet banking: a case of developing country. International Journal of Electronic Customer Relationship Management, 11(1), 1-22.
Shaw, N., & Sergueeva, K. (2019). The non-monetary benefits of mobile commerce: Extending UTAUT2 with perceived value. International Journal of Information Management, 45, 44-55.
Shoumi, A. Z. (2019, October). Peran multimedia dalam pendidikan pada aplikasi ruang guru. Prosiding seminar nasional cendekiawan (pp. 2-23).
Tamilmani, K., Rana, N. P., Prakasam, N., & Dwivedi, Y. K. (2019). The battle of Brain vs. Heart: A literature review and meta-analysis of “hedonic motivation” use in UTAUT2. International Journal of Information Management, 46, 222-235.
Taqwatika, S., Agustini, K., & Suyasa, P. W. A. (2019). Analisis Penerimaan Sistem Pembelajaran Online Edmodo Menggunakan Unified Theory of Acceptance and Use of Technology (UTAUT) Studi Kasus: Kelas IX di SMP Negeri 1 Singaraja)”. Karmapati (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika), 8(2), 467-475.
Vieira, V., Santini, F. O., & Araujo, C. F. (2018). A meta-analytic review of hedonic and utilitarian shopping val-ues. Journal of Consumer Marketing, 35(4), 426–437.
Alalwan, A. A., Dwivedi, Y. K., Rana, N. P., Lal, B., & Williams, M. D. (2015). Consumer adoption of Internet banking in Jordan: Examining the role of hedonic motivation, habit, self-efficacy and trust. Journal of Financial Services Market-ing, 20(2), 145-157.
Alawamleh, M., Al-Twait, L. M., & Al-Saht, G. R. (2020). The effect of online learning on communication between in-structors and students during Covid-19 pandemic. Asian Education and Development Studies.
Al-Azawei, A., & Alowayr, A. (2020). Predicting the intention to use and hedonic motivation for mobile learning: A com-parative study in two Middle Eastern countries. Technology in Society, 62, 101325.
Aziz, A. (2019). Applying Theory of Planned Behavior to Understand Pro-Environmental Intention and Behavior of Stu-dents. Arthatama, 3(1), 1-15.
Baabdullah, A. M. (2018). Consumer adoption of Mobile Social Network Games (M-SNGs) in Saudi Arabia: The role of social influence, hedonic motivation and trust. Technology in Society, 53, 91-102.
Babin, B. J., Darden, W. R., & Griffin, M. (1994). Work and/or fun: measuring hedonic and utilitarian shopping val-ue. Journal of consumer research, 20(4), 644-656.
Bates, A. W., & Bates, T. (2005). Technology, e-learning and distance education. Psychology Press.
Budiman, H. (2017). Peran teknologi informasi dan komunikasi dalam pendidikan. Al-Tadzkiyyah: Jurnal Pendidikan Is-lam, 8(1), 31-43.
Duta, N., Panisoara, G., & Panisoara, I. O. (2015). The Effective Communication in Teaching. Diagnostic study regarding the academic learning motivation to students. Procedia-Social and Behavioral Sciences, 186, 1007-1012.
Evita, N., & Farochi, C. (2017). Pengaruh Citra Merek Terhadap Keputusan Pembelian (Studi Kasus Pada Bakso Boedjan-gan Cabang Burangrang Bandung Tahun 2017). eProceedings of Applied Science, 3(2).
Fuentes, C., Bäckström, K., & Svingstedt, A. (2017). Smartphones and the reconfiguration of retailscapes: Stores, shop-ping, and digitalization. Journal of Retailing and Consumer Services, 39, 270-278.
Ghufron, G. (2018, September). Revolusi Industri 4.0: Tantangan, Peluang, Dan Solusi Bagi Dunia Pendidikan. In Seminar Nasional dan Diskusi Panel Multidisiplin Hasil Penelitian dan Pengabdian Kepada Masyarakat 2018 (Vol. 1, No. 1).
Hagberg, J., Sundström, M., & Nicklas, E. Z. (2016). The digitalization of retailing: an exploratory frame-work. International Journal of Retail & Distribution Management, 44(7), 694-712.
Holbrook, M. B., & Hirschman, E. C. (1982). The experiential aspects of consumption: Consumer fantasies, feelings, and fun. Journal of consumer research, 9(2), 132-140.
Isaac, O., Aldholay, A., Abdullah, Z., & Ramayah, T. (2019). Online learning usage within Yemeni higher education: The role of compatibility and task-technology fit as mediating variables in the IS success model. Computers & Educa-tion, 136, 113-129.
Kim, M. J., & Hall, C. M. (2019). A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors. International Journal of Information Management, 46, 236-249.
Lowry, P. B., Gaskin, J., Twyman, N., Hammer, B., & Roberts, T. (2012). Taking ‘fun and games’ seriously: Proposing the hedonic-motivation system adoption model (HMSAM). Journal of the Association for Information Systems, 14(11), 617-671.
Oluwajana, D., Idowu, A., Nat, M., Vanduhe, V., & Fadiya, S. (2019). The Adoption of Students’ Hedonic Motivation Sys-tem Model to Gamified Learning Environment. Journal of theoretical and applied electronic commerce re-search, 14(3), 0-0.
Parment, A., Kotler, P., & Armstrong, G. (2016). Principles of marketing: Scandinavian edition. Pearson Education Lim-ited.
Putri, N. K. R. D., & Suardikha, I. M. S. (2019). Penerapan Model UTAUT 2 Untuk Menjelaskan Niat Dan Perilaku Penggunaan E-Money di Kota Denpasar. E-Jurnal Akuntansi, 30(2), 540-555.
Salimon, M. G., Yusoff, R. Z. B., & Mokhtar, S. S. M. (2017). The mediating role of hedonic motivation on the relation-ship between adoption of e-banking and its determinants. International Journal of Bank Marketing, 35(4), 558-582.
Sangadji, E. M. (2013). Perilaku Konsumen: Pendekatan Praktis. Yogyakarta: Andi Yogyakarta.
Sari, E. R. (2012). Online learning community: A case study of teacher professional development in Indone-sia. Intercultural Education, 23(1), 63-72.
Sharif, A., & Raza, S. A. (2017). The influence of hedonic motivation, self-efficacy, trust and habit on adoption of internet banking: a case of developing country. International Journal of Electronic Customer Relationship Management, 11(1), 1-22.
Shaw, N., & Sergueeva, K. (2019). The non-monetary benefits of mobile commerce: Extending UTAUT2 with perceived value. International Journal of Information Management, 45, 44-55.
Shoumi, A. Z. (2019, October). Peran multimedia dalam pendidikan pada aplikasi ruang guru. Prosiding seminar nasional cendekiawan (pp. 2-23).
Tamilmani, K., Rana, N. P., Prakasam, N., & Dwivedi, Y. K. (2019). The battle of Brain vs. Heart: A literature review and meta-analysis of “hedonic motivation” use in UTAUT2. International Journal of Information Management, 46, 222-235.
Taqwatika, S., Agustini, K., & Suyasa, P. W. A. (2019). Analisis Penerimaan Sistem Pembelajaran Online Edmodo Menggunakan Unified Theory of Acceptance and Use of Technology (UTAUT) Studi Kasus: Kelas IX di SMP Negeri 1 Singaraja)”. Karmapati (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika), 8(2), 467-475.
Vieira, V., Santini, F. O., & Araujo, C. F. (2018). A meta-analytic review of hedonic and utilitarian shopping val-ues. Journal of Consumer Marketing, 35(4), 426–437.